Arch Rogue

Privacy Policy

Last updated: 2 August 2026

The short version: Arch Rogue has no accounts, no sign-up, no ads, no analytics, and no tracking. The game does not collect or transmit personal data. The only time any data about you reaches us is when you play online co-op, and even then it is the minimum a connection needs to work.

The game on your device

Saved runs, options, and progression are stored as plain files on your own device and never leave it. The game sends no telemetry, crash reports, or usage statistics.

Online co-op (the multiplayer relay)

Two-player co-op connects both players through a relay server we operate. The relay is account-less: you never provide an email, password, or identity. To operate the service it processes:

  • Your IP address and connection metadata — required to route traffic, held in memory for the duration of the connection.
  • The room code and the display name you type — shared with your co-op partner and visible in short-lived operational server logs alongside connection events.
  • Gameplay data — positions, actions, and game state, passed verbatim between the two players and never stored.

Rooms are transient: when a session ends or times out, the room and its state are gone. Operational logs are kept only for troubleshooting and are rotated automatically by the host system; they are never analysed, sold, shared, or used for any purpose other than running the service.

This website

This site is static and sets no cookies. It is hosted on GitHub Pages, so GitHub may process standard web-server request data (such as IP addresses) as described in GitHub's privacy statement.

Steam

If you play through Steam, Valve processes your Steam account data (achievements, playtime, cloud saves) under Valve's privacy policy. We only receive the anonymous, aggregate statistics Steam shows every developer.

Your rights & contact

Since we hold no account and no persistent personal data about you, there is usually nothing for us to look up, correct, or delete — but if you have any question or request under the GDPR or other privacy law, reach the developer through the project's issue tracker or the support contact listed on the game's Steam store page. The data controller for the multiplayer relay is the Arch Rogue developer (Finland).

Changes

If the game ever collects anything beyond what is described here (for example opt-in crash reporting), this policy will be updated first and the date above will change.

Arch Rogue is open source under Apache-2.0.

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